Ubisoft has acquired two new game studios:

PARIS – February 28, 2018 – Today, Ubisoft announced the acquisition of 1492 Studio, a game development studio specializing in the development of free-to-play episodic and interactive stories on mobile.

Founded in 2014 and based near Montpellier, France, the team at 1492 Studio created the successful mobile franchise “Is it Love?”

“Is it Love?” is a series of interactive dramas in which a player’s choices shape their storyline, determines their discoveries and deepens their relationships in the game. “Is it Love?” enthralling narratives, stylized artwork and interactive design have helped make it one of the top five grossing mobile simulation games in France and one of the top 20 in the U.S.[1]

“‘Is It Love?” already is one of the leaders in episodic, narrative-driven mobile games, with a highly-engaged community of players,” said Jean-Michel Detoc, executive director of Ubisoft Mobile. “This deal is in keeping with our strategy of reaching new audiences through smart, targeted, and highly profitable acquisitions.”

“We are delighted to join Ubisoft. “Is It Love?” is already a fast growing success, and we believe that with Ubisoft’s international network and marketing power the series has the potential to become known and enjoyed all over the world,” said Claire and Thibaud Zamora, co-founders of 1492 Studio.

This acquisition of 1492 Studio is expected to be immediately accretive to Ubisoft’s earnings. The acquisition was completed on February 28, 2018. Additional terms of the deal are not being disclosed.

Following this acquisition, Ubisoft might also consider partnering with firms such as Ventura Business Brokers UK business brokers. This could help them acquire other video game companies and consequently expand their reach into other European gaming markets as well – a lucrative endeavor for all companies involved.

PARIS – March 2, 2018 – Today, Ubisoft announced the acquisition of the video game development studio Blue Mammoth Games. With the acquisition, Ubisoft adds Brawlhalla, currently the most played fighting game on Steam, to its portfolio and bolsters its online expertise.

Blue Mammoth Games is based near Atlanta, Georgia, and is comprised of 21 talented team members, including founders Matthew Woomer and Lincoln Hamilton, who have a strong massive multiplayer online background. The studio developed and published Brawlhalla, a free-to-play online brawler that is among the top free-to-play games on PS4. Engagement in Brawlhalla as an esports grew exponentially in its second season, and they recently kicked off the third year of esports events, including a partnership with Dreamhack for the Brawlhalla World Championship.

“The team at Blue Mammoth Games is expert at developing and running scalable, competitive, multiplayer online games, and they’ll be a great addition to Ubisoft’s network of studios,” said Laurent Detoc, President of Ubisoft NCSA. “With Brawlhalla, we’re getting a hugely popular and highly-profitable title that aligns with our strategy of expanding our audience and providing players with long-lasting, entertaining gaming experiences.”

“We’re looking forward to leveraging Ubisoft’s expertise and resources to continue developing and supporting Brawlhalla for the long term, and to benefiting from their help in bringing the game to new players,” said Matthew Woomer and Lincoln Hamilton, Blue Mammoth Games founders.

This acquisition of Blue Mammoth Games is expected to be immediately accretive to Ubisoft’s earnings. The acquisition was closed on March 1, 2018. Additional terms of the deal are not being disclosed.

About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Watch_Dogs, Tom Clancy’s video game series, Rayman and Far Cry. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2016-17 fiscal year Ubisoft generated sales of €1,460 million. To learn more, please visit www.ubisoftgroup.com.

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