Behavior Interactive has moved development of the latest Warhammer 40,000 to Unreal 4:
Behaviour Interactive Moves Development to Unreal Engine 4 for Warhammer 40,000: Eternal Crusade
Montreal, Quebec – July 16, 2015 – Independent game developer Behaviour Interactive announced that its upcoming massively multiplayer online role-playing game, Warhammer 40,000: Eternal Crusade, is now being developed with Epic Games’ Unreal Engine 4. The science fiction third-person shooter is the studio’s first title developed on Unreal Engine 4 and features a rich online game experience made by fans for the fans.
“After evaluating our engine options we decided that Unreal Engine 4 and the team at Epic offered the type of support and the best toolset to make the Warhammer world come to life,” said Rémi Racine, Founder and CEO of Behaviour Interactive. “The sheer amount of productivity tools we get right out of the box have helped the game’s development progress significantly faster, allowing the team to ensure the highest quality at a rate we couldn’t have achieved before.”
Warhammer 40,000: Eternal Crusade is set in the globally recognized Games Workshop Warhammer 40,000 universe. Players select one of four factions of the 41st millennium and fight other players for control of a persistent world at war. The action-based shooter features massive battles in which players fight to control sectors of the game and earn the right to customize and craft their characters in a deep progression system drawn from Warhammer 40,000 lore.
“We love being a partner in this project and couldn’t be more thrilled to provide the tools that are helping ship a highly-anticipated MMO like Warhammer 40,000 Eternal Crusade,” said Joe Kreiner, Head of Licensing, Americas at Epic Games. “The team at Behaviour Interactive is a welcome addition to the Unreal family with their vast experience in the gaming industry and successful portfolio of titles.”
For more information on Warhammer 40,000: Eternal Crusade please visit www.eternalcrusade.com.