Telltale’s follow-up to The Walking Dead; The Wolf Among Us has finally released, but does it live up to the hype or does TellTale knock themselves down a peg?
The Wolf Among Us is a 2013 multi-episode, point and lick adventure game, it ids developed and published by TellTale Games, and is currently available on Xbox 360 and PC. It will be available on PlayStation 3 on the 15th.
THE GOOD: The Wolf Among Us is a prequel the the popular FABLES comic, so it can act as a jumping point for those who have never read the comics before, while also providing a bit of fan service to those who have. Gameplay wise it’s a lot like The Walking Dead, as you point and click your way through the game you find new clues to murder mysteries and evidence that helps the player interact with characters in different ways.
Whose afraid of the Big Bad Wolf, the Big Bad Wolf?
The addition of a “fast walk” control made things much easier to move along. Like it’s predecessor, certain choices you make have consequences, it’s up to you to decide how to handle a situation and what comes next following that decision. The beautiful comic-like art style of the game is such a thing to see that, it often surprises you to remember that you’re playing a game. It’s a dark, gritty, grim, and twisted version of fairy tales from our child-hood.
Bigby and…one of those monkeys from “The Wizard of Oz”?
There were moments when the game left you worried it was over and wanting more, then you realized there was more, I felt like letting out a small sigh of relief.
Mirror Mirror, on the wall, who’s the fairest of them all?
THE BAD: Some of the QTEs were too quick and didn’t leave you much “choice” to make, though that’s really the point of the game, to think fast and make a quick decision. There was some graphic hiccups such as freezes and pauses, but nothing that couldn’t be waited out.
Got a light, Mister?
OVERALL THOUGHTS: The Wolf Among Us is a successful follow-up to the acclaimed The Walking Dead. Though it takes a lot of its gameplay from its’ predecessor, it can clearly be seen as its own game. The character Bigby Wolf is a fantastic transition from Lee and seeing the different fables in a mature setting was a treat, as was the beautiful art style. Though the game has some technical hiccups that get in the way sometimes, but nothing that can’t be ignored.
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