The epic finale to Marvel’s Spider-Man is here in “The City That Never Sleeps” third act; Silver Lining. Silver Sable takes center stage in the conclusion of Insomniac’s new magnum opus as she and Spidey team up to end an ever more powerful growing Hammerhead.
Marvel’s Spider-Man: Silver Lining is the third and final DLC expansion of 2018’s Marvel’s Spider-Man. It is developed by Insomniac and published by Sony Computer Interactive. It is available exclusively on Playstation 4.
Editor’s Note: Near complete to complete spoilers for Marvel’s Spider-Man: Silver Lining may be present within this review. An Amazon Affiliates link is present for this title within the review.
New York City faces its greatest danger yet in Hammerhead and with Former Captain Yuri going AWOL, it’s up to Spider-Man and Silver Sable to save the city from being taken over by Hammerhead’s crew. Hammerhead is using Sable’s technology to enhance himself and his men. The mayhem is just the distraction he needs to finalize the plans for the mysterious and deadly Project Olympus.
THE GOOD: The first I should point out about Silver Lining is that like it’s predecessor players will be happy to know that a difficulty increase has been implemented here in enemies as well. If you’ve played the base Spider-Man to completion then you should know what to expect here in the closing finale. But to give it a bit of detailing everything that made the base game so great is sort of turned up a notch. The relationship building between Peter Parker and Miles Morales is expanded upon and takes a nice shared spotlight with the Sable/Spider-Man/Hammerhead debacle. And it’s done in such a way that the seed planting for the inevitable sequel will have fans jumping for joy upon the story’s end. Speaking of relationship building, while admittedly predictable the build up to Silver Sable and Spider-Man’s eventual friendship is done so in a satisfying way to want to keep these two together again for the aforementioned sequel. Hammerhead is a great villain and is presented like he’s a major member of Spidey’s rogue gallery. Some players may not even Hammerhead doing double duty for two DLC packs as the big bad, but the writing works itself out to where it’s not really that much of an issue.
There’s not too much here in regards to the side quests, it’s pretty much the same as the base game and the new additions from the previous DLC sets. However, what Silver Lining does have is an increased level cap to help you keep up with the reworked AI and difficulty as well as a handful of new costumes to enjoy including the legendary Sam Raimi Spider-Man suit from the beloved original Sony Spider-Man film trilogy, which is just beautiful in Marvel’s Spider-Man’s game engine.
THE BAD: Hammerhead felt a little too easy for a final boss compared to the previous DLC Turf Wars, other than that there’s not much wrong with Silver Lining.
OVERALL THOUGHTS: With about a combined playtime of over 10 or so hours, the initially rocky “The City That Never Sleeps” DLC set ends nearly as strong as it’s base. Doing it’s job as an expansion pack just right chock full of new costumes, character development, plot advancement and tons of sequel seed planting to keep fans happy with the latest Spider-Man video game experience for years to come.
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